First look at Avatar: Frontiers of Pandora

Wameyn

dreaming of iknimaya
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Also one thing to be cautious of on the delay, Ive seen people online thinking it could come out in April 2023, however April is only significant because its the start of Ubisofts fiscal year, I doubt it's ready then. Hopefully Avatar: The Way of Water is highly successful and we will get to continue that hype with a stellar game too. I wouldn't be surprised if this game doesn't come out until Holiday 2023. No matter how short or long of a wait, we all want it to be as good as it can be right? As much as I want it ASAP, it would be a nice filler during our break between Avatar 2-3.
 
Also one thing to be cautious of on the delay, Ive seen people online thinking it could come out in April 2023, however April is only significant because its the start of Ubisofts fiscal year, I doubt it's ready then.
That is true, I guess it was premature for me to assume it would only be half a year.

On the other hand, I have a feeling they want to capitalize on the Avatar hype that will be generated by the sequel, so I doubt it will take a full year or more for it to be released after the sequel. But it is hard to predict.

I read somewhere that they are making the game as such that there will be rich possibilities for DLCs, etc. I am thinking that this game could have the potential to be interesting for years after its initial release.

Look at World of Warcraft for example, that game is in the base almost 18 years old and they still keep it going with new content, graphics updates, gameplay updates, etc. The people playing it nowadays could practically already be children of the people who originally played it when it came out. I think that is quite an achievement. The world of Avatar has the potential to be just as interesting a setting for a game like that. (barring of course the MMORPG aspect, which I would rather not see in an Avatar game)
 

Wameyn

dreaming of iknimaya
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I did remember them mentioning in the release about the push back that this is a multi year commitment which is exciting. Lends to your thoughts of DLC and longer (that a lot of current games) support. I hope youre right and they capitalize on the hype of the first film and are able to get it out soon, I would love if we only have to wait until April!
 
Its about time :)

That's a nice trailer that gives a pretty clear insight into the story and gameplay. It is unfortunate that it is still almost 6 months away, but at least now we have a date to count down towards. Thanks for posting.
 

Sopyu ftu äo

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Its about time :)

That's a nice trailer that gives a pretty clear insight into the story and gameplay. It is unfortunate that it is still almost 6 months away, but at least now we have a date to count down towards. Thanks for posting.

That's fine... It gives me a chance to put a graphics card and the special edition down on my christmas list! It'll keep my happy when the weather is rubbish for days ^_^
 
This IGN interview with one of the people working on the game is very interesting.



I was going to wait, but I may need to buy a next-gen console sooner in order to play this.
 

Sopyu ftu äo

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Totally random note... I just noticed the human soliders dogtags collected on the characters armlet. That's a very interesting design touch, and it's both sad yet hopeful. It reminds me of some speculative fan art I saw for the "ash clan" which had a warrior who had an entire big necklace that came right down over the chest made entirely from dogtags.

Also yes.... looks like console and gfx card manufacutrers are going to be happy for a while...
 
Avatar: Frontiers of Pandora looks amazing, definitely can't wait to play this. This was the main reason that I purchased a PS5 around earlier in May this year. For anyone else who upgraded their systems (consoles or PC graphics cards), consider playing the Horizon: Zero Dawn series. If you own a PS5, Horizon: Forbidden West + the expansion 'Burning Shores' may just satisfy you in the interim! Really immersive and impressive graphically, with good gameplay, and a fantastic story that I think James Cameron would approve of. Others worth mentioning are Witcher 3 (best side quests ever), and Hogwarts Legacy.
 
Moreover, an update! A PC tech showcase, but consoles should likely look pretty close (I'll likely be playing on PS5). It also seems like they are doing a lot of optimization for lower-end/old PCs as well, so maybe I'll also obtain this for PC for my GTX 980Ti.

 

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I've got a GTX 1060, so hoping I'll be fine. PC is old, but I'm hoping should be OK - 6th gen i7 3.4ghz quad-core, 16gb RAM, 512gb SSD plus 3tb mechanical. I could sling more RAM at it as the motherboard goes up to 32gb max I think.
 
I actually like this latest story trailer the best of all the trailers so far, as it shows that this game is actually more than just flying on an ikran and shooting at the RDA.

I've got a GTX 1060, so hoping I'll be fine. PC is old, but I'm hoping should be OK - 6th gen i7 3.4ghz quad-core, 16gb RAM, 512gb SSD plus 3tb mechanical. I could sling more RAM at it as the motherboard goes up to 32gb max I think.
I read somewhere that they even include benchmarking tools with the game so that you can tune the graphics and performance to best fit your hardware. I have no idea if the above HW specs would yield a good game experience, though.

When the war in Ukraine started last year, I decided to buy a maxed out PC, as I was concerned it might be the last time for a long time that I would get to buy more advanced HW (chip shortage and everything, plus unknown ramifications for Europe in general at the time). I specifically wanted to be prepared for when this game would finally come out. So I have an RTX 3060, 12th generation i9, 128 GB RAM, 1 TB SSD and about a dozen TB of HDD space, which I am convinced will be enough for this game :)
 

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I think that'd be enough to run a space programme :D
I did get a new gfx card specifically for the game. I had a fairly old card before that. You can't visit Pandora without decent graphics!
 

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Not sure yet if I'll give this game a try or not - a lot of it seems really compelling, but there's some other stylistic decisions that feel like they would clash a bit with what I want out of this kind of experience.

Well, that, and it'd need to support GNU/Linux :D - though I've usually had luck with that, there's only a small handful of games I haven't gotten to work under Fedora. Thankfully that has improved a lot in the last few years and it's pretty rare to come across situations where a game doesn't work at all.

Anyway, guess we'll see how all this ends up feeling. It does feel like there's some missed oppurtunities to make a game that is less formulaic in terms of the entire experience - this kind of world and immersion appeal just doesn't need the kind of combat-focused gameplay loops that are otherwise common in the genre. I wrote a little bit on this subject recently:

https://ivarhill.com/meaningful-experiences/

It does seem like this game is sticking quite close to the "Explore an open world mainly through combat" approach which is a bit unfortunate. The overall premise also reinforces that - I'd have liked much more to keep a solely Na'vi approach and emphasize exploration and discovery far more than combat mechanics, but oh well - maybe it can end up feeling interesting regardless!
 
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I think that'd be enough to run a space programme :D
It can probably still run whatever next game comes out years after this one :)

Not sure yet if I'll give this game a try or not - a lot of it seems really compelling, but there's some other stylistic decisions that feel like they would clash a bit with what I want out of this kind of experience.
Well, to each their own, but I am honestly happy we are finally getting something new set on Pandora. After 14 years with just the old games, the experience is getting a little stale, and it feels like going in circles ;)

I honestly don't care about such things as whether its first person or third person or whether or not you can customize the appearance of the player character, etc.

It does feel like there's some missed oppurtunities to make a game that is less formulaic in terms of the entire experience - this kind of world and immersion appeal just doesn't need the kind of combat-focused gameplay loops that are otherwise common in the genre. I wrote a little bit on this subject recently:
The game still has to sell and make its money back. We have to be realistic here. And also, look at what the movies are about... I think the combat orientation is simply a logical path to take, even if we would rather not see it. I would, for example, prefer it if diplomacy was an option in the game over mindlessly shooting things, so that at least the player would have a choice about it. And like described in your article, it would make for a far more interesting game if your choices influenced the story. Something like that was already half-heartedly attempted in the old PC game and I actually have not seen anything yet that implies that it isn't in this new game.

Well, that, and it'd need to support GNU/Linux :D - though I've usually had luck with that, there's only a small handful of games I haven't gotten to work under Fedora. Thankfully that has improved a lot in the last few years and it's pretty rare to come across situations where a game doesn't work at all.
I didn't know that a lot of games could work under Linux. I still have this probably outdated image in my head of Linux being at least 10 years behind on being able to run Windows applications. Or if its not behind on something, that it takes a degree in software engineering to get anything installed and running. As mainly a Windows user, it took me several weeks of tinkering just to get Nvidia CUDA to run on Ubuntu, for example.
 
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